I do not doubt that NVIDIA GeForce RTX 5060 TI GDDR7 memory helps remove the limits of its tight 128 -bit memory interface. Still, as I said before, it does not completely solve this problem. The Benchmark of the Sports gives us the best idea of how much the 128 -bit memory interface is, and they clearly show that the issue has improved.
A technical error prevented us from testing RTX 5060 TI at Cyberpank 2077, but with resolution 1440p and 4K, RTX 5060 TI forwarded the RX 7900 GRE and RX 7800 XT, both of them have 256-bit memory interface and maximum match. RTX 5060 TI’s improved graphics core and high -speed GDDR -7 memory speed enabled it to move forward despite this loss in cyberpank 2077. It also damaged the RTX 4060 TI.
At 1080p F1 2024, RTX 5060 TI AMD’s Redon RX was slightly ahead of 7900 greens before it tied 1440p and 4K effectively. RTX 5060 TI still benefits the overall, but when it is transmitted to 1440p in 1080p, it decreases especially from the RX 7900 GRE. This is due to the RTX 5060 TI less than the RX 7900 GRE. The effect here is minor, but the problems that can arise due to the 128 -bit interface are more clear in Krai 6.
Generally, if memory bandout is not a problem, the performance resolution measures letters. This means that in most graphics cards, their frame rates are similarly lacking when they say, say, from 1080p to 1440p. When we see that a card falls faster than others, it is usually a sign of an obstacle somewhere, and for RTX 5060 TI, it is definitely its tight memory interface.
In F1 2024, its effects were not equal. When transferred from 1080p to 1440p, RTX 5060 TI lost 36 % of its frame rate, while the RX 7900 GRE decreased by 33 %. This is a significant difference to stop the performance gap between the two, but not much.
This is far more noticeable in the Curry 6, where the RTX 5060 TI won a significant lead at 1080p compared to Radian RX 7900 GRE and Radon RX 7800 XT. From 1080p to 1440p, RTX 5060 TI reduced its performance by 22 % while RX 7900 GRE only lost 8 %. The two dropped substantially while cranking the resolution to 4K, but RTX 5060 TI lagged behind.
A similar situation is observed in the Returnal, where the RX 7900 GRE tied to 1080p with RTX 5060 TI, but the RX 7900 Gre came up to 1440p and 4K. This is likely to be re -inspired by the RTX 5060 TI memory bandout through the Tight 128 -Bit interface of the card.
All resolutions in Avatar were behind the RTX 5060 TIRX 7900 GRE: Pandora and Call of Duty: Frontiers of Modern Warfare III, and this possibility was not the result of limited memory bandout. RTX 5060 TI bandwidth barriers are unlikely to obstruct 1080p resolutions, which we have experienced – RTX 5060 TI is usually faster at 1080p. Instead, AMD’s win here is due to better improvement for AMD hardware in these two games.